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Game Projects

Taking a course dedicated to Game Design has helped me create a few projects and some personal ones on the sides!

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Twin Accord: Lost Opera is a 3rd year University project. It is a two-player, 2D, metroidvania platformer with hand-drawn assets and a unique weight system. Players take on the roles of two siblings to escape an old, rundown theatre, fighting bosses and solving puzzles as they go.

I took on the role of animator for this project and also helped with the social media aspects. 

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A 2nd-Year project in which the player becomes a Mars Rover named R0VR. They work to create and build a habitable settlement on Mars by farming and using alchemy to create new and exciting items to ship back to Earth for testing. 

I was the writer for this project and helped characterise R0VR and a robot NPC named GAIA, wrote game scripts and made other descriptions for items around the level.

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In-Between the City and the Forest is a 2026 Climax Game Jam project. It is a story game where the main character, Posty, takes on a new postal route and discovers the world outside of the walls of his home. With three unique endings, Posty may not be the same once it's all over.

 

I took on the role of writer for this project! 

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Help the Hoarding was a University project. We needed to design and present a game pitch to our lecturer, including a 10-minute game script to demonstrate our thought process and the game's style. 

 

I created a cosy story-driven cleaning game where the player would take the role of a girl fighting against her past by helping others overcome their hoarding habits and give families new chances.

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